Arrows

Arrows pepper a large area, damaging all enemies hit. Reduced damage to Crown Towers.
Competitive data
#93 among normal cards
| Environment | Win rate | Battles |
|---|---|---|
| Ranked (overall) | 47.1% | 3,025 |
| Top 1000 | 49.8% | 2,737 |
| Top 200 | 49.2% | 1,938 |
- Win rate against decks without the card
- 48.4%
- Presence in Top 200 decks
- 16.2%
- Consistency across decks
- 22 of 45 decks above average
Played most with
Out of every 100 top-level battles with this card, how many also had each of these. Based on 10,223 battles.
Last 21 days. A score of 50 is the environment average, not a 50% win rate.
What this card does
- Effects
- No special effect listed for this card.
- Targets
- hits air troops
- Damage
- area damage
Categories derived from the stats. The cut-off points for "long range", "very tough" and "very high damage" are provisional and still to be checked.
Card sounds
Card stats
Damage at level 11, the level used in Path of Legends.
- Elixir cost
- 3
- Type
- Spell
- Rarity
- Common
- Max level
- 16
- Targets
- Air & Ground
- Damage type
- Area
- Damage
- 122
Hitpoints, damage and DPS come from the Clash Royale Wiki and have not been checked in-game yet.
Story
Added to the game on January 4, 2016
From the game universe
What it looks like
The Arrows is a Common card that is unlocked in the Training Camp. It is an area-damage air-targeting spell with a large radius, high speed, and low damage that deals damage in 3 sets of volleys. The Arrows take the appearance of objects consisting of a medium-sized shaft, red fletchings, and shiny metal points. An Arrows card costs 3 Elixir to deploy.
Trivia
- The Arrows are 1 of 10 cards associated with archery, with the others being Archers, Tower Princess, X-Bow, Princess, Magic Archer, Super Magic Archer, Super Archers, Archer Queen, and the Little Prince. The Arrows, Archers, and the Tower Princess are the only cards associated with archery that are unlocked in Training Camp. In the Japanese and Vietnamese language settings of the game, the Arrows' name translates to "Rain of Arrows". In the Chinese language setting of the game, it is revealed that the barrage consists of 10,000 arrows.
- The Arrows are 1 of 7 cards that are already unlocked for the player when they start playing the game, the others being Minions, Archers, Knight, Tower Princess, Giant, and Fireball. Despite this, the game recognizes that those cards are unlocked in the Training Camp.
- The Arrows are one of the first spell cards to be featured in a Trainer's deck, alongside the Zap, Fireball, and Rocket.
- The Arrows are one of the first spells to be featured in a Loading Screen, alongside the Fireball and Rocket.
- The Arrows are one of the first spells to receive a card render, alongside the Rocket and Barbarian Barrel.
- The Arrows' card render is identical to its card image.
- Although not available as a spell, the Arrows reappear as Archer's active ability in Squad Busters. In Clash Royale, it is called "Arrows", but in Squad Busters, it is called "Arrow Volley".
- The Arrows are the subject of certain cosmetics in the game. More specifically: The Arrows are the subject of a few Clan badges. The Arrows are the subject of an Emote.
- The Arrows were featured in the winning decks of multiple Clash Royale Tournaments. More specifically: The Arrows were featured in the winning deck of the Clash Royale Helsinki Tournament, by a player called Jason. The Arrows were featured in the winning deck of the Clash Royale League 2023 Tournament, by a player called Mugi. The Arrows were featured in the winning deck of the Clash Royale League 2024 Tournament, by a player called Mohamed Light.
- The initial balance change for Arrows on the 4/3/2025 Balance Update was a Crown Tower Damage decrease to 10% (from 25%), but it was changed to an Area Radius decrease last minute.
- Before the Arrows' card release, Arrows' Damage were increased by 9%.




Elixir cost




