Sparky

Sparky slowly charges up, then unloads MASSIVE area damage. Overkill isn't in her vocabulary.
Competitive data
#120 among normal cards
| Environment | Win rate | Battles |
|---|---|---|
| Ranked (overall) | 41.2% | 1,106 |
| Top 1000 | 44.5% | 968 |
| Top 200 | 42.1% | 653 |
- Win rate against decks without the card
- 41.4%
- Presence in Top 200 decks
- 5.5%
- Consistency across decks
- 3 of 12 decks above average
Played most with
Out of every 100 top-level battles with this card, how many also had each of these. Based on 3,628 battles.
Last 21 days. A score of 50 is the environment average, not a 50% win rate.
What this card does
- Effects
- No special effect listed for this card.
- Targets
- hits ground only
- Range
- long range
- Damage
- area damagevery high damage
- Body and toughness
- stays on the ground
- Speed
- slow mover
Categories derived from the stats. The cut-off points for "long range", "very tough" and "very high damage" are provisional and still to be checked.
Card stats
Hitpoints, Damage and Damage per second at level 11, the level used in Path of Legends.
- Elixir cost
- 6
- Type
- Troop
- Rarity
- Legendary
- Max level
- 8
- Position
- Ground
- Attack type
- Ranged
- Range
- 5 tiles
- Targets
- Ground
- Damage type
- Area
- Speed
- Slow (45)
- Hit speed
- 4 sec
- Hitpoints
- 1,451
- Damage
- 1,331
- Damage per second
- 333
Hitpoints, damage and DPS come from the Clash Royale Wiki and have not been checked in-game yet.
Story
Added to the game on May 3, 2016
From the game universe
What it looks like
The Sparky is a Legendary card that is unlocked from the Electro Valley (Arena 11). It spawns a slow, area-damage, ground-targeting, medium-ranged, ground troop with high hitpoints and extremely high damage. Sparky will charge up over time, releasing her attack when it is full and when an enemy is within her range. However, this charge can be reset by a stun effect. A common example is the Zap which can reset Sparky's charge. She takes the appearance of a large machine with a front-facing golden tesla coil with an attached steel ram and a plate at the front and rear, a wooden base with 4 wheels and golden coil springs, and team-colored body encased in black metallic frame. A Sparky card costs 6 Elixir to deploy.
Trivia
- The name "Sparky" is a gender-neutral name of Middle English and Old Norse origins from the surname "Spark", meaning “lively”, “high-spirited”, “sprightly”, and “vivacious”. Despite it being a gender-neutral name, Sparky has been confirmed to be female, according to her card description. In the French and Chinese language settings of the game, the Sparky's name translates to "Zappy" and "Electromagnetic Gun" respectively. In the Turkish language setting of the game, Sparky's name lacks the diminutive suffix, causing it to have a name that translates to just "Spark".
- Electricity was first detected through electric fish from as far back as 2750 BCE where Ancient Egyptian texts described them as the "protectors" of all other fish. At around 600 BCE, Thales of Miletus made a series of observations on static electricity, from which he believed that friction rendered amber magnetic, in contrast to minerals such as magnetite, which needed no rubbing. Thales was incorrect in believing the attraction was due to a magnetic effect, but later science would prove a link between magnetism and electricity. Electricity would remain little more than an intellectual curiosity for millennia until 1600, when the English scientist William Gilbert wrote De Magnete, in which he made a careful study of electricity and magnetism, distinguishing the lodestone effect from static electricity produced by rubbing amber. The Sparky is 1 of 11 cards associated with electricity, with the others being Electro Spirit, Zap, Tesla, Zappies, Electro Dragon, Electro Giant, Lightning, Electro Wizard, Wizard Trio, and the Goblinstein.
- The Sparky's stats are the highest or lowest among all troops. More specifically: The Sparky has the lowest attack speed of all troops, with an attack speed of 4 seconds.
- The Sparky is 1 of 3 troops to recoil when attacking, the others being Firecracker and Super Archers.
- The Sparky has been featured in multiple special game modes outside of the card. More specifically: The Sparky is 1 of 23 troops that has been featured in the Troop Rush game mode, the others being Skeletons, Skeleton Dragons, Fire Spirit, Bats, Elite Barbarians, Firecracker, Rascal Girls, Royal Hogs, Heal Spirit, Elixir Golem, Guards, Prince, Balloon, Golem, Wall Breakers, Ram Rider, Phoenix, Royal Ghost, Bandit, Lumberjack, Santa Hog Rider, and the Monk. The Sparky is 1 of 3 troops that has been featured in the Capture the Troop sub-mode of the Treasure Hunt game mode, the others being Fisherman and the Archer Queen. The Sparky is 1 of 14 troops that has been featured with a Rage buff, the others being Electro Spirit, Giant, Zappies, Guards, Giant Skeleton, Goblin Giant, Electro Dragon, Wall Breakers, Electro Giant, Mega Knight, Ram Rider, Electro Wizard, and Royal Ghost. The Sparky is 1 of 10 troops that has been featured under the Special Delivery ruler ability, the others being Knight, Skeleton Barrel, Mini P.E.K.K.A, Musketeer, Wizard, P.E.K.K.A, Giant Skeleton, Golem, and Royal Ghost.
- The Sparky is 1 of 15 troops which bring an excited reaction from the audience upon spawning and brings a collective groan from the audience when defeated, as well as a concerning gasp when the opponent plays her, the others include Royal Giant, Giant, P.E.K.K.A., Giant Skeleton, Rune Giant, Goblin Giant, Golem, Bowler, Electro Wizard, Inferno Dragon, Lava Hound, Night Witch, Super Lava Hound, and the Monk.
- The three notes Sparky makes when charging up are C, E♭, and G♭, making a diminished c-minor chord if put together.
- There is a Loading Screen Hint that directly refers to a nickname for her. It says: "Calling Sparky a trash can on wheels hurts her feelings." This may suggest that Sparky is a sentient being.
- The second part of the card description is also used as a Loading Screen Hint.
- When an enemy Sparky is defeated, her wheels fall to the ground. However, if a friendly Sparky is defeated, nothing is dropped. The other units that drop items upon defeat are the Knight, Rascal Boy, Mega Minion, Dark Prince, Executioner, Mega Knight, Fisherman, Super Knight, Golden Knight, and the Little Prince.
- The Sparky is the subject of 4 Emotes.
- A cloned Sparky does not fall from the sky when deployed.




Elixir cost




