Balance changes
August 4, 202640 cards changed · 40 changes
Nerf 14
Ice SpiritVida (Ice Spirit, Electro Spirit, Fire Spirit, and Heal Spirit:)−6%
Boss BanditChampions and Heroes (minus Boss Bandit): Will no longer have multi-use abilities. Instead, they will be single use
RoninFirst Hit Time0.3s → 0.4s+33%
ArchersPower Shot Damage−17%
Goblin BarrelDecoy Damage−26%
Goblin Cage- Increases to 2 cycles (from 1)
- Trapped DPS+9%
- Ability Cooldown0.5s → 0.3s−40%
ValkyrieTornado Damage−50%
BowlerProjectile Range7.5 tiles → 7 tiles−7%
ExecutionerProjectile Range7.5 tiles → 7 tiles−7%
Wall BreakersDeath Damage−20%
Giant SnowballProjectile Range4.5 tiles → 4 tiles−11%
Magic ArcherDamage−6%
Royal DeliveryLanding Damage−12%
ZappiesHit Speed2.1s → 2.2s+5%
250 card changes in 2026, across every update of the year.
The change texts are in English, as they come from the wiki. Card names are translated. The rest comes later.
Read from the Clash Royale Wiki, which the community updates with every game update. Last read: 2026-10-20.