Mirror

Mirrors your last card played for +1 Elixir. Does not appear in your starting hand.
Competitive data
#62 among normal cards
| Environment | Win rate | Battles |
|---|---|---|
| Ranked (overall) | 47.8% | 67 |
| Top 1000 | 48.2% | 56 |
| Top 200 | 50.0% | 54 |
- Win rate against decks without the card
- 50.0%
- Presence in Top 200 decks
- 0.5%
- Consistency across decks
- 1 of 1 decks above average
Played most with
Out of every 100 top-level battles with this card, how many also had each of these. Based on 230 battles.
Last 21 days. A score of 50 is the environment average, not a 50% win rate.
What this card does
- Effects
- No special effect listed for this card.
- Damage
- single target
Categories derived from the stats. The cut-off points for "long range", "very tough" and "very high damage" are provisional and still to be checked.
Card sounds
Card stats
- Elixir cost
- —
- Type
- Spell
- Rarity
- Epic
- Max level
- 11
- Damage type
- Single target
Hitpoints, damage and DPS come from the Clash Royale Wiki and have not been checked in-game yet.
Story
Added to the game on January 4, 2016
From the game universe
What it looks like
The Mirror is an Epic card that is unlocked from the Miner's Mine (Arena 15). It is a spell that repeats the last card used by the player for 1 extra Elixir. It will never appear as 1 of the first 4 cards dealt to the player at the start of a battle. The Level of the copied card will be one Level higher than that of the Mirror. When in a battle, the card will display the player's last placed card inside the Mirror. It is a black frame with a transparent glass and yellow edges. A Mirror card does not have a defined Elixir cost; instead, it shows a "?".
Trivia
- The word "Mirror" comes from the Latin "mīrus", meaning wonderful. The earliest manufactured mirrors were pieces of polished stone such as obsidian, a naturally occurring volcanic glass. Examples of obsidian mirrors found at Çatalhöyük in Anatolia have been dated to around 6000 BCE. Mirrors are still used to this day for multiple applications, whether that is for transportation, architecture, or general aesthetics.
- The Mirror is the only card in the game that does not have a defined Elixir cost. However, the cost will always be at least 2 and at most 10, as there are no other cards that cost less than 1 or more than 9. When calculating the Average Elixir Cost of a deck, the Mirror is treated as a 1.5 Elixir card. Before the May 2016 Update, it was simply ignored in calculating the average cost as if the deck had only 7 cards. Mirror is grouped with 1 Elixir cards when sorting them by Elixir in-game. While there are no 10 Elixir cards currently, a 10 Elixir card would still cost 10 Elixir after mirroring it.
- The Mirror is 1 of 2 cards which does not appear in the player's starting hand, with the other being Elixir Collector.
- The upgrades work like that of a Clone. When leveling up the Mirror, the mirrored cards' Level will be increased.
- The Mirror is unavailable in multiple special game modes. More specifically: It is 1 of 2 cards that is unavailable in Draft, the other being Clone. It is 1 of 9 cards that is unavailable in Triple Draft, the others being Three Musketeers, Giant Skeleton and Clone; It is 1 of 2 cards that is unavailable in Mega Draft, the others being Clone. It is 1 of 3 cards that cannot be set on Defense Towers in Clan Wars, the others being Elixir Collector and Clone.
- While upgrading it, the card will show its original card image. This is likely a bug ot oversight.




Elixir cost