Balance changes

February 12, 20187 cards changed · 7 changes

Nerf 4

  • Mega Knight
    Mega Knight
    • Spawn Damage−25%
    • Jump Damage−25%
    • Spawn Radius2.5 tiles → 2.2 tiles−12%
  • Skeleton Barrel
    Skeleton Barrel

    Skeleton Count8 → 6−25%

  • Knight
    Knight

    Hitpoints−6%

  • Inferno Dragon
    Inferno Dragon

    Re-Targeting increased by 0.2 seconds.

Buff 3

  • Valkyrie
    Valkyrie

    Attack Period1.5s → 1.4s−7%

  • Bandit
    Bandit

    Minimum Dash Range4 tiles → 3.5 tiles−12%

  • Dark Prince
    Dark Prince
    • Hitpoints+5%
    • Attack Period1.4s → 1.3s−7%

105 card changes in 2018, across every update of the year.

The change texts are in English, as they come from the wiki. Card names are translated. The rest comes later.

Read from the Clash Royale Wiki, which the community updates with every game update. Last read: 2026-10-20.

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