Firecracker
Shoots a firework that explodes upon impact, damaging the target and showering anything directly behind it with sparks. This is what happens when Archers get bored!
Competitive data
#111 among normal cards
| Environment | Win rate | Battles |
|---|---|---|
| Ranked (overall) | 23.4% | 47 |
| Top 1000 | 27.3% | 33 |
| Top 200 | 25.0% | 20 |
- Win rate against decks without the card
- 25.0%
- Presence in Top 200 decks
- 0.2%
- Consistency across decks
- 2 of 4 decks above average
Played most with
Out of every 100 top-level battles with this card, how many also had each of these. Based on 1,054 battles.
Last 21 days. A score of 50 is the environment average, not a 50% win rate.
What this card does
- Effects
- No special effect listed for this card.
- Targets
- hits air troops
- Range
- long range
- Damage
- area damage
- Body and toughness
- stays on the ground
- Speed
- fast mover
Categories derived from the stats. The cut-off points for "long range", "very tough" and "very high damage" are provisional and still to be checked.
Card sounds
Card stats
Hitpoints, Damage and Damage per second at level 11, the level used in Path of Legends.
- Elixir cost
- 3
- Type
- Troop
- Rarity
- Common
- Max level
- 16
- Position
- Ground
- Attack type
- Ranged
- Range
- 6 tiles
- Targets
- Air & Ground
- Damage type
- Area
- Speed
- Fast (90)
- Hit speed
- 3 sec
- Hitpoints
- 304
- Damage
- 64
- Damage per second
- 21
Hitpoints, damage and DPS come from the Clash Royale Wiki and have not been checked in-game yet.
Story
Added to the game on February 3, 2020
As an Evolution Some Firecrackers just want to watch the world burn. Especially this one!\n\nThe Firecracker Evolution shoots a supercharged rocket that deals Damage per second to any enemies caught in her sparks.
From the game universe
What it looks like
The Firecracker is a Common card that is unlocked from the Spooky Town (Arena 12). It spawns a fast, single-target, air-targeting, long-ranged, ground troop with low hitpoints and high damage. The Firecracker launches an attack that once it hits its target, splits into 5 additional shrapnel, which continue to travel, while piercing through enemies. After attacking, she will recoil backwards 1 tile. The Firecracker resembles an Archer, but wears a team-colored headband and tunic, a black hood, gloves and boots, and a brown belt, and carries a wooden rocket launcher with a striped team-colored golden rocket inside it. A Firecracker card costs 3 Elixir to deploy.
Trivia
- The Firecracker's weapon resembles man-portable rocket launchers. Rocket Launchers were first developed in ancient China in the ninth century. Originally, they were firing multiple arrows together in a device called fire arrow, until they were replaced with rocket motors during the twelfth century. In the Turkish and Portuguese language settings of the game, the Firecracker's name translates to "Pyrotechnist". In the Dutch and Indonesian language settings of the game, the Firecracker's name translates to "Fireworks Shooter". In the French, Spanish, Italian, Japanese, Korean, Russian, Arabic, Chinese, Malaysian, Thai, and Finnish language settings of the game, the Firecracker's name translates to "Artificer", "Firethrower", "Pyrotechnic Archer", "Rocket Gunner", "Rocketeer", "Fire Archer", "Fireworks Thrower", "Fireworks Gunner", "Firecracker Shooter", "Firework Archer", and "Firewoman" respectively. The Firecracker is 1 of 5 cards associated with rocketry, with the others being Rocket, Goblin Machine, Party Rocket, and Rocket Silo. According to a tweet, the Firecracker's firework is taken from an Air Defense from Clash of Clans. Additionally, the rocket shot by the Goblin Machine resembles the Firecracker’s firework.
- The Firecracker was inspired by Penny from Brawl Stars, another Supercell game, according to Firecracker's intro video.
- The Firecracker is 1 of 17 troops that inspired a troop in Clash of Clans, the others being Spear Goblins, Bomber, Bats, Skeleton Barrel, Minion Horde, Battle Ram, Ice Golem, Zappies, Baby Dragon, Giant Skeleton, Ram Rider, Inferno Dragon, Miner, Royal Ghost, Ice Wizard, and Night Witch.
- The Firecracker is one of the first troop cards to receive a Card Evolution, alongside the Skeletons, Barbarians, and Royal Giant.
- The Firecracker is 1 of 4 troops which can defeat itself in one attack, the others being Skeletons, Bats and Wall Breakers.
- The Firecracker is 1 of 3 troops to recoil when attacking, the others being Sparky and Super Archers.
- The Firecracker is 1 of 23 troops that has been featured in the Troop Rush game mode, the others being Skeletons, Skeleton Dragons, Fire Spirit, Bats, Elite Barbarians, Rascal Girls, Royal Hogs, Heal Spirit, Elixir Golem, Guards, Prince, Balloon, Golem, Wall Breakers, Ram Rider, Sparky, Phoenix, Royal Ghost, Bandit, Lumberjack, Santa Hog Rider, and the Monk.
- From her description, it is implied that the Firecracker used to be an Archer.
- Along with the Rascals, Magic Archer, Bandit, and the Boss Bandit, the Firecracker belongs to the Forest Gang.
- If the Boss Bandit is played when an allied Firecracker is on the field, she says "You fire, I dash!".
- The spread angle between the leftmost and rightmost small projectiles is 70 degrees, which means the angle between any two adjacent small projectiles is 17.5 degrees.
- The Firecracker is the subject of 4 Emotes. The Santa Firecracker Emote was originally going to appear in December of 2021, but did not make it to the game until the December of 2022.






Elixir cost






