Rune Giant

Need your weapons sharpened? You've come to the right place. Rune Giant enchants Troops closest to her, having them deal Bonus Damage every third attack. Only two Troops can be enchanted at once.community text
Competitive data
#33 among normal cards
| Environment | Win rate | Battles |
|---|---|---|
| Ranked (overall) | 53.2% | 611 |
| Top 1000 | 55.8% | 572 |
| Top 200 | 58.4% | 447 |
- Win rate against decks without the card
- 58.6%
- Presence in Top 200 decks
- 3.8%
- Consistency across decks
- 2 of 6 decks above average
Played most with
Out of every 100 top-level battles with this card, how many also had each of these. Based on 2,194 battles.
Last 21 days. A score of 50 is the environment average, not a 50% win rate.
What this card does
- Effects
- No special effect listed for this card.
- Deck role
- win condition
- Targets
- targets buildings only
- Range
- melee
- Damage
- single target
- Body and toughness
- stays on the groundvery tough
Categories derived from the stats. The cut-off points for "long range", "very tough" and "very high damage" are provisional and still to be checked.
Card sounds
Card stats
Hitpoints, Damage and Damage per second at level 11, the level used in Path of Legends.
- Elixir cost
- 4
- Type
- Troop
- Rarity
- Epic
- Max level
- 11
- Position
- Ground
- Attack type
- Melee
- Range
- 1.2 tiles
- Targets
- Buildings
- Damage type
- Single target
- Speed
- Medium (60)
- Hit speed
- 1.5 sec
- Hitpoints
- 2,662
- Damage
- 120
- Damage per second
- 80
Hitpoints, damage and DPS come from the Clash Royale Wiki and have not been checked in-game yet.
Story
Added to the game on January 6, 2025
From the game universe
What it looks like
The Rune Giant is an Epic card that is unlocked from Jungle Arena (Arena 9). It spawns a slow, single-target, building-targeting, melee, ground troop with high hitpoints and low damage. After a slight delay, she will throw an enhancement to a maximum of 2 allied troops on the Arena, increasing their damage for every 3rd attack. She appears as a large humanoid creature with long orange hair which covers her eyes and a large red nose, wearing a black suit, a brown apron and gloves with two golden spikes and stitchings, and a team-colored belt, and carries a pair of hammers. A Rune Giant card costs 4 Elixir to deploy.
Trivia
- The word "Rune" comes from the Old German "rūnō", meaning 'secret' or 'mystery'.
- The Rune Giant is 1 of 6 troops that cannot deal damage to other troops whatsoever, the others being the Royal Giant, Giant, Hog Rider, Royal Hogs, and Elixir Golem.
- The Rune Giant is 1 of 15 troops which bring an excited reaction from the audience upon spawning and brings a collective groan from the audience when defeated, as well as a concerning gasp when the opponent plays her, the others include Royal Giant, Giant, P.E.K.K.A., Giant Skeleton, Goblin Giant, Golem, Bowler, Electro Wizard, Inferno Dragon, Sparky, Lava Hound, Night Witch, Super Lava Hound, and the Monk.
- The card image shows 2 Fire Spirits and a Berserker on the background.
- If a Rune Giant throws her enhancement at a Berserker, the Berserker will perform her enhanced attack with both weapons at once instead of only one of them. This is merely a visual indicator; her attack does not hit twice or deal double damage.
- The Rune Giant is the subject of 3 Emotes.
- It is possible for a Rune Giant to enhance herself. This can happen if she throws her enhancement to a troop beside a Monk, who will deflect it back to the Rune Giant and enhance herself.
- The Rune Giant is 1 of 2 non-Legendary or Champion troops to fall from the sky when deployed, the other being the Zappies.
- Strangely, despite being a female, the Rune Giant is referred to as a Giant and not a Giantess.




Elixir cost






