Card meta

FiltersOverall meta · Heroes

A score combining all three bands, with Top 200 weighing most. Pick a band above to see it on its own.

#CardMeta ScoreTierTop 200Consistency across decksElite LiftBattles
1ValquíriaValquíria54.1S58.2%13/19+1.5 pp4,657
2Barril de BárbaroBarril de Bárbaro51.3A55.3%42/72+0.3 pp21,996
3CavaleiroCavaleiro50.7A54.5%32/53+0.0 pp13,856
4LápideLápide50.6A56.4%9/15+4.3 pp2,071
5Mago de GeloMago de Gelo50.5B53.9%15/27−0.9 pp8,751
6GoblinsGoblins50.4B53.9%6/9+0.7 pp1,638
7BerserkerBerserker50.4B51.6%5/10−4.1 pp2,020
8LançadorLançador49.8B53.2%18/34+0.7 pp6,919
9Mago ElétricoMago Elétrico49.3B51.6%15/37−0.8 pp8,074
10Arqueiro MágicoArqueiro Mágico49.0B51.0%5/11−4.3 pp1,683
11Príncipe das TrevasPríncipe das Trevas49.0B52.0%16/35−0.7 pp5,600
12MosqueteiraMosqueteira48.5B47.8%4/8−1.2 pp3,001
13MagoMago48.4B48.2%4/10−1.7 pp3,368
14BalãoBalão48.3B51.3%6/15+0.1 pp2,540
15Golem de GeloGolem de Gelo46.8C47.9%2/6+0.5 pp2,841
16GiganteGigante46.6C47.3%10/28−2.6 pp7,658
17MegasservoMegasservo46.1C49.1%7/21+1.2 pp2,893
18Mini PekkaMini Pekka45.1D45.2%10/26−1.2 pp6,717

Meta Score compares the card with the environment average, not with a 50% win rate: 50 is exactly the average, above that the card wins more than is normal at that level. It combines Ranked, Top 1000 and Top 200 (Top 200 weighs more), gives less weight to small samples and penalises cards that only work at one level. 21-day window. How we calculate. In this category the ranking uses the base card; a separate ranking per variant is coming in a future version.