Balance changes

June 12, 201715 cards changed · 15 changes

Nerf 6

  • Night Witch
    Night Witch
    • Death Bat Count4 → 3−25%
    • Bat Spawn Period5s → 6s+20%
    • 1 second First Bat Spawn Delaynew
  • The Log
    The Log

    Distance11.6 tiles → 11.1 tiles−4%

  • Goblin Gang
    Goblin Gang

    Spear Goblin Count3 → 2−33%

  • Skeletons
    Skeletons

    Count4 → 3−25%

  • Clone
    Clone

    Duration0.8s → 0.5s−38%

  • Bats
    Bats

    Count5 → 4−20%

Buff 3

  • Bandit
    Bandit

    Dash Charge1s → 0.8s−20%

  • Inferno Dragon
    Inferno Dragon
    • Hitpoints+7%
    • Re-Targeting decreased by 0.2 seconds.
  • Witch
    Witch
    • Hitpoints+5%
    • Area Radius1 tiles → 1.1 tiles+10%
    • Skeleton Spawn Period7.5s → 7s−7%
    • 1 second First Skeleton Spawn Delaynew

Rework 6

  • Skeleton Barrel
    Skeleton Barrel

    1 New Common Card: Skeleton Barrel.

  • Flying Machine
    Flying Machine

    1 New Rare Card: Flying Machine.

  • Cannon Cart
    Cannon Cart

    1 New Epic Card: Cannon Cart.

  • Mega Knight
    Mega Knight

    1 New Legendary Card: Mega Knight.

  • Tornado
    Tornado
    • Duration3.05s → 2.55s−16%
    • stacks with another Tornado.
  • Poison
    Poison

    stacks with another Poison.

98 card changes in 2017, across every update of the year.

The change texts are in English, as they come from the wiki. Card names are translated. The rest comes later.

Read from the Clash Royale Wiki, which the community updates with every game update. Last read: 2026-10-20.

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