Balance changes
Nerf 4
GiantMedium from Melee: Long (to 1.2 tiles from 1.6 tiles).
Little Prince- Damage−1%
- Hitpoints−0.28%
- Royal Rescue Damage−48.1%
- Royal Rescue Knockback2.5 tiles → 2 tiles−20%
- Guardienne Damage−0.5%
- Guardienne First Attack Period0.2s → 0.5s+150%
KnightHitpoints−9%
Tesla- Pulse Damage−23%
- Pulse Stun Time1s → 0.5s−50%
Buff 6
Ram RiderCharge Distance Requirement3 tiles → 1.5 tiles−50%
PrinceCharge Distance Requirement3 tiles → 1.5 tiles−50%
Spear GoblinsPrimeiro intervalo de ataque (Spear Goblins (affects Goblin Hut, Goblin Gang, Goblin Giant):)0,5s → 0,3s−40%
Dart GoblinDamage+8%
Goblin CageHitpoints+5%
TeslaEvolved Tesla's Death Pulse will now always trigger regardless of what destroyed the Tesla.
Rework 5
Goblin Demolisher1 New Rare card: Goblin Demolisher.
Goblin Curse1 New Epic card: Goblin Curse.
Goblin Machine1 New Legendary card: Goblin Machine.
Void- First Strike Interval0.5s → 1s+100%
- Strike Interval1.5s → 1.3s−13%
MonkFixed damage multipliers and reductions stacking with the Monk and the Evolved Knight.
141 card changes in 2024, across every update of the year.
The change texts are in English, as they come from the wiki. Card names are translated. The rest comes later.
Read from the Clash Royale Wiki, which the community updates with every game update. Last read: 2026-10-20.