095

Electro Giant

EpicTroop7 elixirHas Evolution
Electro Giant

Versions of this card

He channels electricity through his Zap Pack, a unique device that stuns and damages any Troop attacking him within its range.\n\nDon't tell him that his finger guns aren't real! He'll zap you.

Competitive data

50.9
Meta ScoreA

#34 among normal cards

EnvironmentWin rateBattles
Ranked (overall)49.6%119
Top 100057.6%99
Top 20055.2%58
Win rate against decks without the card
55.6%
Presence in Top 200 decks
0.5%
Consistency across decks
12 of 20 decks above average

Played most with

Out of every 100 top-level battles with this card, how many also had each of these. Based on 3,568 battles.

Last 21 days. A score of 50 is the environment average, not a 50% win rate.

What this card does

Effects
No special effect listed for this card.
Deck role
win condition
Targets
targets buildings only
Range
melee
Damage
single target
Body and toughness
stays on the groundvery tough
Speed
slow mover

Categories derived from the stats. The cut-off points for "long range", "very tough" and "very high damage" are provisional and still to be checked.

Card sounds

On deploy
Attacking
Moving
On death
Other

Card stats

Hitpoints, Damage and Damage per second at level 11, the level used in Path of Legends.

Elixir cost
7
Type
Troop
Rarity
Epic
Max level
11
Position
Ground
Attack type
Melee
Range
1.2 tiles
Targets
Buildings
Damage type
Single target
Speed
Slow (45)
Hit speed
2.1 sec
Hitpoints
3,952
Damage
163
Damage per second
78

Hitpoints, damage and DPS come from the Clash Royale Wiki and have not been checked in-game yet.

Story

Added to the game on November 2, 2020

From the game universe

What it looks like

The Electro Giant is an Epic card that is unlocked from the Rascal's Hideout (Arena 13). It spawns a slow, single-target, building-targeting, melee, ground troop with very high hitpoints and moderate damage. Enemy units who damage the Electro Giant while being within a 3-tile radius of him will be damaged and stunned for 0.5 seconds with each hit. He generally resembles the Giant, but is bare-chested, has spiky eyebrows and a beard, wears gloves with team-colored bolts on top, gold-rimmed goggles, team-colored pants, and a belt with a golden bolt in the center, and carries a generator on his back with two team-colored rings on top called the ‘Zap Pack’, which creates a team-colored electric field around him. An Electro Giant card costs 7 Elixir to deploy.

Trivia

  • The word "Electro" comes from the Greek word "ἤλεκτρον" (elektron), meaning amber, referring to its electrostatic capabilities. Electricity was first detected through electric fish from as far back as 2750 BCE where Ancient Egyptian texts described them as the "protectors" of all other fish. At around 600 BCE, Thales of Miletus made a series of observations on static electricity, from which he believed that friction rendered amber magnetic, in contrast to minerals such as magnetite, which needed no rubbing. Thales was incorrect in believing the attraction was due to a magnetic effect, but later science would prove a link between magnetism and electricity. Electricity would remain little more than an intellectual curiosity for millennia until 1600, when the English scientist William Gilbert wrote De Magnete, in which he made a careful study of electricity and magnetism, distinguishing the lodestone effect from static electricity produced by rubbing amber. In the Spanish, Italian, Russian, Arabic, Portuguese, and Thai language settings of the game, the Electro Giant's name translates to "Electric Giant". In the Chinese and Finnish language settings of the game, the Electro Giant's name translates to "Thunder Giant" and "Lightning Giant" respectively. The Electro Giant is 1 of 11 cards associated with electricity, with the others being Electro Spirit, Zap, Tesla, Zappies, Electro Dragon, Lightning, Electro Wizard, Sparky, Wizard Trio, and the Goblinstein.
  • The Electro Giant is tied with Super Magic Archer for the lowest first attack speed of all troops, with a first attack speed of 1.5 seconds.
  • The Electro Giant is 1 of 2 troops to deal reduced damage to Crown Towers, the others being Miner. In the case of the Electro Giant, his reflecting damage deals 66% of the full damage.
  • The Electro Giant is 1 of 14 troops that has been featured with a Rage buff, the others being Electro Spirit, Giant, Zappies, Guards, Giant Skeleton, Goblin Giant, Electro Dragon, Wall Breakers, Mega Knight, Ram Rider, Electro Wizard, Sparky, and Royal Ghost.
  • The Electro Giant is 1 of 23 cards that has had its Elixir cost changed, the others being Bomber, Fire Spirit, Royal Recruits, Cannon, Mortar, Musketeer, Three Musketeers, Heal, Goblin Hut, Bomb Tower, Barbarian Hut, Furnace, Elixir Collector, Skeleton Army, P.E.K.K.A., Wall Breakers, Bowler, Goblin Barrel, Barbarian Barrel, Rage, Fisherman, and the Monk.
  • The Electro Giant may have inspired the Electro Titan, a troop from Clash of Clans.
  • His hit sounds are reused from Giant albeit with altered pitch.
  • The Electro Giant is the 100th card to be added in the game.
  • The Electro Giant is the subject of a few Emotes.
  • Before the Electro Giant's release, the card description was changed. It used to read, “A hulking hunk of man and metal. Zaps nearby enemies when attacked.”
  • There is currently a visual bug where using an Evolved Giant Snowball on the Electro Giant will cause its electric aura to flash repeatedly.

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