Balance changes

October 9, 201711 cards changed · 12 changes

Nerf 2

  • Electro Wizard
    Electro Wizard
    • Damage−4%
    • First Attack Period0.4s → 0.6s+50%
  • Lightning
    Lightning
    • Damage−3%
    • Radius3.5 tiles → 3 tiles−14%

Buff 3

  • Cannon Cart
    Cannon Cart
    • Hitpoints+5%
    • Shield Hitpoints+5%
  • Spear Goblins
    Spear Goblins

    Intervalo de ataque (Spear Goblins (affects Goblin Hut, Goblin Gang):)1,3s → 1,1s−15%

  • Valkyrie
    Valkyrie

    Damage+5%

Rework 7

  • Sparky
    Sparky
    • Damage−15%
    • Attack Period5s → 4s−20%
  • Tesla
    Tesla
    • Damage+41%
    • Attack Period0.8s → 1s+25%
  • Graveyard
    Graveyard
    • Duration9s → 10s+11%
    • Radius5 → 4−20%
    • First Skeleton Spawn Period1.5s → 2s+33%
    • Skeletons spawn on the edge of the spell.
  • Bandit
    Bandit

    Bandit no longer dashes below her minimum dashing distance.

  • Mega Knight
    Mega Knight

    Mega Knight bo longer jumps below his minimum jumping distance.

  • Cannon Cart
    Cannon Cart

    Cannon Cart no longer causes troops to stop attacking or get stuck after it is broken.

  • Inferno Tower
    Inferno Tower

    Inferno Tower and Inferno Dragon no longer reset after a troop's shield has been broken.

98 card changes in 2017, across every update of the year.

The change texts are in English, as they come from the wiki. Card names are translated. The rest comes later.

Read from the Clash Royale Wiki, which the community updates with every game update. Last read: 2026-10-20.

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