Balance changes

April 7, 202616 cards changed · 16 changes

Nerf 8

  • Magic Archer (Hero)
    Magic Archer

    Ability cost1 → 2+100%

  • Knight (Hero)
    Knight

    Taunt window0.7s → 0.1s−86%

  • Skeleton Barrel (Evolution)
    Skeleton Barrel

    Death Damage−13%

  • Wall Breakers (Evolution)
    Wall Breakers

    Death damage to troops−26%

  • Royal Ghost (Evolution)
    Royal Ghost
    • Souldier spawn damage−60%
    • Souldier damage−21%
  • Suspicious Bush
    Suspicious Bush

    Bush range increased to melee long (from melee short)

  • Cannon
    Cannon

    Damage−5%

  • Goblin Hut
    Goblin Hut

    Spawn speed2.1 → 2.2s+5%

Buff 1

  • Firecracker
    Firecracker

    Projectile Speed400 → 500+25%

Rework 7

  • Mega Minion (Hero)
    Mega Minion

    Initial cooldown off 1.5secnew

  • Goblins (Hero)
    Goblins

    Ability spawn 1 tile back

  • Ice Golem (Hero)
    Ice Golem
  • Spear Goblins
    Spear Goblins
  • Skeleton Dragons
    Skeleton Dragons
    • Splash radius0.80 → 1.5 tiles+87%
    • Hit Speed1.9 → 2.0+5%
  • Rune Giant
    Rune Giant

    Bonus Damage no longer applies to Hero Magic Archer's Triple Shot

  • Fisherman
    Fisherman

250 card changes in 2026, across every update of the year.

The change texts are in English, as they come from the wiki. Card names are translated. The rest comes later.

Read from the Clash Royale Wiki, which the community updates with every game update. Last read: 2026-10-20.

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