Balance changes

August 4, 202640 cards changed · 40 changes

Nerf 14

  • Ice Spirit
    Ice Spirit

    Vida (Ice Spirit, Electro Spirit, Fire Spirit, and Heal Spirit:)−6%

  • Boss Bandit (Hero)
    Boss Bandit

    Champions and Heroes (minus Boss Bandit): Will no longer have multi-use abilities. Instead, they will be single use

  • Ronin
    Ronin

    First Hit Time0.3s → 0.4s+33%

  • Archers (Evolution)
    Archers

    Power Shot Damage−17%

  • Goblin Barrel (Evolution)
    Goblin Barrel

    Decoy Damage−26%

  • Goblin Cage (Evolution)
    Goblin Cage
    • Increases to 2 cycles (from 1)
    • Trapped DPS+9%
    • Ability Cooldown0.5s → 0.3s−40%
  • Valkyrie (Evolution)
    Valkyrie

    Tornado Damage−50%

  • Bowler
    Bowler

    Projectile Range7.5 tiles → 7 tiles−7%

  • Executioner
    Executioner

    Projectile Range7.5 tiles → 7 tiles−7%

  • Wall Breakers
    Wall Breakers

    Death Damage−20%

  • Giant Snowball (Evolution)
    Giant Snowball

    Projectile Range4.5 tiles → 4 tiles−11%

  • Magic Archer
    Magic Archer

    Damage−6%

  • Royal Delivery
    Royal Delivery

    Landing Damage−12%

  • Zappies
    Zappies

    Hit Speed2.1s → 2.2s+5%

Buff 13

  • Little Prince
    Little Prince
    • Little Prince will now maintain his charged-up Hit Speed for up to 0.3 seconds while moving
    • Guardian Melee Damage+7%
  • Mighty Miner
    Mighty Miner

    Base Damage+8%

  • Goblin Curse
    Goblin Curse

    A Slowdown Effect is now being added into the spell

  • Rune Giant
    Rune Giant
    • Hitpoints+6%
    • Enchantment Cast Time Delay Removed
    • No longer enchants suicide troops (such as Wall Breakers, Spirits, etc.)
  • Mortar
    Mortar

    Hit Speed5s → 4.7s−6%

    • Hit Speed4s → 4.7s+18%
  • Barbarians
    Barbarians

    Hitpoints+4%

  • Goblins
    Goblins

    Damage+4%

  • Princess (Evolution)
    Princess
    • Slows down troops every 2 attacks (from every 3 attacks)
    • Slowdown duration7s → 5.5s−21%
  • Minion Horde (Evolution)
    Minion Horde

    Invisible Hit Speed0.5 → 0.67+34%

  • Spear Goblins
    Spear Goblins

    Hit Speed1.7s → 1.6s−6%

  • Suspicious Bush
    Suspicious Bush

    Hitpoints+11%

  • Furnace
    Furnace

    Spawn Speed7s → 5s−29%

  • Goblin Giant
    Goblin Giant

    Backpack Hit Speed1.7s → 1.6s−6%

Rework 13

  • Goblinstein
    Goblinstein
    • Doctor Damage+47%
    • Ability DPS−12%
  • Witch (Evolution)
    Witch
    • Heal per Skeleton+189%
    • Max HP+40%
    • Overheal Ratio+40%
    • She can now only be healed by the first 4 Skeletons
  • Battle Healer
    Battle Healer
    • Damage+81%
    • Hit Speed1.5s → 2s+33%
    • DPS+35%
    • Heal per Second−25%
    • Heal Radius−25%
    • Heal Area−44%
    • No longer heals herself. She will also not be able to heal other Battle Healers
  • Void
    Void
    • Elixir Cost3 → 5+67%
    • Hit Speed1s → 1.2s+20%
    • 1 Target Damage+105%
    • 2-4 Target Damage+83%
    • 5+ Target Damage+101%
    • 1 Target Tower Damage+102%
    • 2-4 Target Tower Damage+104%
    • 5+ Target Tower Damage+106%
  • Goblin Machine
    Goblin Machine
    • Rocket Hit Speed3.5s → 5s+43%
    • Rocket Speed+40%
    • Melee Damage+9%
    • Hitpoints+5%
  • X-Bow
    X-Bow
    • Hit Speed0.3s → 0.4s+33%
    • Damage+35%
    • Projectile Speed+14%
  • Barbarians (Evolution)
    Barbarians
    • Bonus HP has been removed. They will now have the same HP as their base counterparts
    • Ability Duration3s → 5s+67%
  • Goblins (Hero)
    Goblins
    • Ability Deploy Time1.3s → 1s−23%
    • Number of Brigade Goblins3 → 2−33%
  • Ice Golem (Hero)
    Ice Golem
    • The 3rd Blast Effect went from being a freeze effect to a slowdown effect
    • 3rd Blast Damage+82%
  • Mega Minion (Hero)
    Mega Minion
    • Tower Multiplier0.5 → 0.25−50%
    • Damage Reduction on Towers is now permanent (from 5s)
    • Warp Damage+7%
  • Mega Knight (Evolution)
    Mega Knight
    • Knocks back troops every 2 hits (from every hit)
    • Knockback against large troops2.5 tiles → 4 tiles+60%
  • Tombstone (Hero)
    Tombstone
    • Tomb Queen Damage+32%
    • Sight Range5.5 tiles → 7 tiles+27%
    • Hitpoints+4%
  • Goblin Drill
    Goblin Drill

250 card changes in 2026, across every update of the year.

The change texts are in English, as they come from the wiki. Card names are translated. The rest comes later.

Read from the Clash Royale Wiki, which the community updates with every game update. Last read: 2026-10-20.

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